amazing presentation done by my group and many thanks to Joel, Kelvin
and Hong Ting. What a poor professor I was…
This is my first
time to give presentation in NUS, and quite nervous when talking just
a few words…a bit shameful but anyway, it’s done and the next time
I will calm myself and do a better job. By the way, it is
really cool to witness all styled presentations in class, which is
quite different from the ones done by my fellows during English
bridging course. The main point is that people here really present
their thoughts to audience in a nice manner rather than getting
themselves fully prepared and throwing out information. Nobody hold a
piece of paper for reference when doing the presentation and that’s
the goal I may strive to achieve.
Here, I would like to put
some words on Pet Society. The presenting group mentions the point:
social interaction. A lot of games are loaded with high-quality
graphics and nice interfaces, but they cannot be considered to be a
good app on Facebook. My view is that no matter how cool an
application it is, developers will have to put social interaction in
mind. Social interaction is the key to the success of Facebook and I
believe a good application should be build to enhance the social
interaction among users, of course, through a comfortable way (In
spite of this, I did appreaciate the idea of Whopper Sacrifice).
There are millions of users on Facebook but I cannot see the huge
amount of interaction between people. Photo-tagging is a nice feature
for social networking site, but it just create a simple interaction
through funny pictures and doesn’t contribute a lot to diminish the
gap between user and his friends. Therefore, the most brilliant
feature of an application must focus on improving the communications
among users. In terms of Pet Society, it allows users to DIY their
own space and even better,allow users to interactive with others’
room. The norm "pets" is more likely to be a medium to make
fun of your friends, instead of a pet to feed and a gift to send.
That’s what exactly we want to let our Fish Vegas be, and yes, we
steal some ideas from Pet Society. People suggests a real time
interaction and relationship meter between pets, which just serve to
improve the communication between netizens.
Pet Society is another issue concerned by the presenting group. I
really have little knowledge about performance of web-based
programming but it suddenly turns out to be the primary concern among
developers of Fish Vegas. Professionals have a lot of choices to
implement a single feature but we don’t. To learn the best
implementation become more important than ever. I have to balance my
time between addictive facebooking and others so that it is really
essential to learn selectively and efficiently. There is no time to
learn everything but eoungh to learn the right thing. So how? I am
not very sure how but confirm to myself such skill will benefit me
for further study in university. Ajax is a new world to me (ha, it
also applied to PHP, Database, HTML 3 weeks ago) and Flex (
what we use to implement Fish Vegas) is another land to explore. It
makes no sense for me to comment on performance through programming
approach, but certainly programmer must take care of it carefully.
People mentions data loading controlled by live data and I am a bit
curious about how to implement it within Flex frame.
but not least, business model is another issue targeted. In-game
advertistments are introduced and presenting group believe there are
big commercial potential for this app. The ideas of putting Nike shop
is not bad and in-game advertisement and marketing is also good.
However, I don’t agree with the idea of real life plush dolls because
it is quite hard to target the user’s geo distribution and users of
Facebook are not willing to get themselves involved with too much
credit card business.
Add some fluffy words later…